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Matthew Ragan
Obsura Digital

Matthew Ragan

Interactive Engineer
Matthew Ragan, a California native, earned his BA from the California State University in Fresno. After graduation he moved to New England where he worked with Keene State College from 2005-2012. His time in New England was spent working for Upward Bound, an educational outreach program, and for the Center for Engagement, Learning, and Teaching as a specialist in educational media creation and distribution. Much of his work with academic technology is centered on free or affordable online tools for creating and distributing web-based content. During his time in the northeast he also trained with the New England Center for Circus Arts developing skills in partner acrobatics, static trapeze, and aerial fabric. In August of 2012 he moved to Arizona to pursue his MFA in the Interdisciplinary Digital Media and Performance program at Arizona State University. Focused on the intersection of digital media and live performance, his artistic practice and research have often explored the complexities of media interactivity in the context of performance. During his time at ASU he collaborated on the design and implementation of the media in The arsRobotica Project, Orange Theatre Company Spring Mixer, The Veteran’s Project, romeoandjulietVOID, Terra Tractus The Earth Moves, Mantarraya,Wonderdome, Before you Ruin It, Asylum, The Fall of the House of Usher, Concrete Matters, Soot and Spit, Theatre of Science Presents: Neuro, X-Act, Half-way House, Sparrow Song, and Bocon. After completing his MFA, Matthew moved to San Francisco to join the Obscura Digital software team. His role at Obscura is largely rooted in the systemic and artistic implementation of creative ideas and concepts. He has worked on projects in a wide range of technical and artistic needs from single user experiences to rendering large distributed real-time synchronous digital environments.

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Monday, November 13, 9:30 AM - 5:30 PM
TouchDesigner Software Training
Wednesday, November 15, 9:30 AM - 5:30 PM
Projection Mapping Summit
Thursday, November 16, 9:30 AM - 5:30 PM
Projection Mapping Summit
Saturday, November 18, 3:30 PM - 5:00 PM
Algorithmic Design for Realtime